Last week, as the Internet was consumed by April Fools’ Day gags and everyone was playing Pac-Man in Google Maps, Techland rolled out a one-day update to its zombie-survival slash parkour game Dying Light. In the update, Techland said, a batch of the in-game drug Antizine had gone bad, producing such side-effects as excessive strength and aggression and an obsessive-compulsive need to kick stuff.
Unfortunately, the super-fun super-physics were only available as an April Fools’ Day gift, and after 24 hours they disappeared from Dying Light‘s apocalyptic zombie park. The problem, of course, is once you’ve had a taste of drop-kicking a zombie the length of a football field, there’s really no going back.
The good news is, the PC version of Dying Light is mod-friendly, which means it’s a relatively simple affair to keep the zombie-kicking at a maximum. One option is to simply dig into the game files and amp up your character’s kick-strength value. But an even easier method exists: “Fun Mod.”
True to its name, this free mod truly turns the game’s apocalyptic wasteland into a zombie-killing playground, removing many of the tedious and/or difficult aspects of the game while ratcheting up all the fun ones. No fall damage, faster run, increased jump height (from a small hop to a colossal leap), longer grappling hook, and of course, a super-charged drop-kick.