Futurama’s Resident Physics Nerd on Math Jokes and Richard Nixon


David X. Cohen at Comic-Con in 2011.

David X. Cohen at Comic-Con in 2011. Gage Skidmore | CC BY­ND



David X. Cohen is one of the few TV writers who can thank a physics degree for his big break. As the resident science nerd on The Simpsons back in the late 1990s, he was tapped by series creator Matt Groening to help develop a new sci-fi show for Fox. The series they dreamed up, Futurama , was bursting at the seams with wild sci-fi antics and macabre humor. The network was perplexed.


“I think they thought it was going to be a little bit more of a family flying around on a sofa in space,” Cohen says in Episode 118 of the Geek’s Guide to the Galaxy podcast.


Fox reluctantly gave Cohen and Groening the go-ahead for their new show, and though Futurama quickly earned a loyal following among sci-fi fans, it never achieved the broad mainstream popularity of The Simpsons. But one thing the shows do share is their large number of sly math jokes, many of which are catalogued in the new book The Simpsons and Their Mathematical Secrets by Simon Singh. The book includes four chapters on Cohen and Futurama.


“We’ve entered a surreal chapter in the history of these shows were I’m doing interviews about math suddenly that I haven’t thought about in 20 years,” says Cohen. “So don’t quiz me.”


He’s also busy contemplating his next project, following the fourth and possibly final cancellation of Futurama last year. Fans can look forward to a Simpsons crossover in November, but beyond that the show’s future is uncertain. Cohen believes that DVD sales will likely determine whether Futurama returns again, but also feels that fans have already done their part to keep the showing going for as long as they have.


“Our fans have helped us more than the fans of almost any other show,” he says. “Our fans don’t owe us anything. In fact, I feel like I owe all of our fans a free DVD set.”


For more on David X. Cohen and Futurama, listen to our complete interview in Episode 118 of the Geek’s Guide to the Galaxy podcast (above) and check out a few highlights from the discussion below.


David X. Cohen on the influence of Stanislaw Lem:


“My mom was a voracious science fiction reader, so actually that’s where I got my love of science fiction, and some of the books I found lying around when I was a kid were the Stanislaw Lem books like The Star Diaries, The Tales of Pirx the Pilot, and [Mortal Engines]. These are these really strange, surreal, and funny sci-fi short stories that I think did have a big influence on me, especially as far as the idea that robots could be characters. So Bender being kind of the most human character on Futurama I think does owe a little bit to Stanislaw Lem. I particularly remember this one story that had a huge influence on me … about a planet that was inhabited entirely by robots, and these humans crash-land on it, and the murderous robots are out to kill the humans, and the humans have to pretend to be robots to survive, and of course it turns out ultimately—spoiler alert here—it turns out that everybody on the planet are humans who crash-landed and are disguising themselves as robots, and are hiding out in desperation from each other. So that directly influenced Futurama.”


David X. Cohen on Richard Nixon:


“For those listening who don’t watch Futurama, Richard Nixon’s head—which is preserved in a jar of liquid, as many famous people’s heads are in the future—Richard Nixon’s head is president of the world in the future. … I remember Matt Groening saying, ‘If you had told me in the ’70s that I was going to be able to make fun of Richard Nixon 30 years later, I would have been so happy.’ It was just his longtime dream to continue kicking around Richard Nixon. … And early on in the show the network got a letter from the Richard Nixon Library saying they weren’t pleased with his portrayal and would we consider not doing it. … We didn’t really stop, however, because we liked it, but the strange thing is that … a few years later we got another letter from the Nixon Library saying can we provide some materials because they’re going to do an exhibit about Nixon in popular culture and they’d like to include Futurama, so they came around.”


David X. Cohen on the Futurama Theorem:


“The highlight of Futurama math for sure is this thing that’s now known as the ‘Futurama Theorem.’ I’m descending into hyper-nerdspace now. The writer of this episode was Ken Keeler, who I mentioned earlier, who has a PhD in applied math. … And he was writing this episode where the idea was the characters are all going to switch brains, with this brain-switching machine—sort of a standard sci-fi and cartoon idea. … And we came up with this complication: If the machine switches two people’s brains, it cannot switch those same two people’s brains back. … And we were just trying to make the plot more complicated, but we realized that we had accidentally created this math problem. … Ken comes in the next morning with a stack of paper and he said, ‘I’ve got the proof,’ and he had proven that no matter how mixed up people’s brains are, if you bring in two new people who have not had their brains switched, then everybody can always get their original brain back, including those two new people. So I was very excited about this, because you rarely get to see science, let alone math, be the hero of a comedy episode of TV.”


David X. Cohen on “The Un-Freeze of a Lifetime”:


“These Anthology of Interest episodes are ones where we do three mini-stories rather than one big story. This is sort of the format of the Simpsons Halloween episodes. So on Futurama we have these Anthology of Interests where we say, ‘What if blank?’ and it’s some alternate version of the future that we don’t normally show. We did one, which I wrote, where Fry asks, ‘What if I had never come to the future?’ And we see that because he was supposed to go into the future and the future changed, there’s an instability in the spacetime continuum, and the universe is going to collapse, and we then show Al Gore leading this team of super-nerds that must save the universe. The team consisted of him, Gary Gygax (the creator of Dungeons & Dragons ), Nichelle Nichols from the original Star Trek , Deep Blue the chess-playing computer, and … did I forget anyone? Stephen Hawking, of course. Stephen Hawking, who also appeared three times on Futurama. So it was a nerd’s delight to work on this episode.”



Antibacterial resistance a cause for major concern, cystic fibrosis experts say

World-leading cystic fibrosis experts, from Queen's University Belfast, have called for greater research to address the major concern of antibacterial resistance.



Professor Stuart Elborn, an international authority on respiratory medicine, said that more funding and further research are required into antibiotic resistance in order to improve patient outcomes for people with Cystic Fibrosis.


In his paper, Infections in chronic lung diseases 2, which was recently published in The Lancet, Professor Elborn reviews current research into infections in chronic lung diseases. Professor Elborn and his colleagues state that while not all resistance found in bacteria is caused by antibiotics, the increasing resistance to antibiotics is proving a major problem in treating people with Cystic Fibrosis.


Speaking about his research Professor Elborn, Dean of the School of Medicine, Dentistry and Biomedical Sciences at Queen's, said: "Our review of current research has found a need for further investigation into antibacterial resistance. While antibiotic treatment has undeniably resulted in increased life expectancy for patients with Cystic Fibrosis during the past 50 years, the emergence of antimicrobial resistance is a cause for major concern.


"We need more research into how to improve cystic fibrosis patient outcomes while reducing antibiotic resistance. We need to look at the use of compounds that may work against bacteria in a way that helps our current antibiotics to be more effective. Such compounds are readily available for treatment of other conditions. At Queen's we are leading the way and are working on developing some of these compounds.




Story Source:


The above story is based on materials provided by Queen's University, Belfast . Note: Materials may be edited for content and length.



Tech Time Warp of the Week: This Tech Giant Saw the Future. Then Google Put It Out of Business


Before Uber and Snapchat, Facebook and Twitter, Google and Yahoo, DEC saw the future of the internet.


Take a gander at the video above, a classic from the year 1994 in which the mighty computer maker lays out the next twenty years of internet revolution in a mere three minutes of screen time.


“A global electronic mall is under construction,” the company tells the world’s businesses, by way of an oh-so-’90s narrator. “This means a new array of risks and opportunities. In the future, you’ll be forced to compete with distant companies you never encountered before, and you’ll be able to expand to new markets at low cost. Here, new business models will evolve quickly, with new kinds of partnerships and collaboration—new ways of working together and serving customers and making money.”


How’s that for digital prescience? He even mentions WIRED—though we’re most impressed by the bit about making money, which our narrator delivers with some extra oomph.


OK, the prediction doesn’t resonate quite as well if you pay attention to the graphically challenged webpages that bounce around as our narrator narrates. And then there’s the bit where he describes these webpages as “attractive” and “easy to use.” And the bit about reading DEC whitepapers. And the bit about DEC helping build the future it predicts.


Poor DEC. It did see the future—or at least part of it—and then it slipped away.


Founded in the 1950s, the Digital Equipment Corporation spent decades making big, beefy computing systems. Then, in the ’90s, it launched the first major web search engine. It was called AltaVista, and it ran on one of those big, beefy DEC computing systems. But soon, companies like Google came along, and they realized that, in order to keep up with the ever-growing internet, you needed a new kind of algorithm—and a very different kind of hardware. As it turns out, the best way to run a search engine is with lots and lots of small machines, not one big one.


The likes of Google were so successful, the machines built by the likes of DEC eventually faded into irrelevance. The company vanished into computer maker Compaq, which then vanished into HP. But, to be fair, DEC still played a very important role in the rise of the modern internet. All its best engineers jumped to Google, where they did help build the future.



Gadget Lab Podcast: We Dig Deep Into the Bendy iPhone Controversy


bendgate

Alex Washburn / WIRED



Your favorite technology talk show returns after a three week hiatus—we had to move the studio, and we were out on vacation last week, and there was one week where we just weren’t around, OK? Mat and Mike discuss the iPhone 6 and the iPhone 6 Plus, both of which were reviewed on WIRED this week. Also: the strange bendability of the new iPhone 6 Plus, and whether this is a pocket-sized controversy overblown by the zealous media, or in fact a really big problem Apple needs to fix, stat. The hosts also weigh in on Ello, the new social network on the block, and whether it stands a snowball’s chance in Guam. At the end of the show, we all learn a rich, personal detail about Mat: he’s really, really into birds.


Programming note: This episode was recorded on Thursday while #bendgate was still unraveling, and the guys weren’t yet privy to the new arguments that emerged Friday about how the structural makeup of the iPhone 6 Plus is causing some of the devices to bend.


Listen to this week’s episode or subscribe in iTunes.


Send the hosts feedback on their personal Twitter feeds (Christina Bonnington is @redgirlsays, Michael Calore is @snackfight) or to the main hotline at @GadgetLab.



Game|Life Podcast: You and Me Could Write a Bird Romance


hatoful

Mediatonic/Hato Moa



A special treat for longtime fans of the Game|Life podcast: WIRED contributor Laura Hudson returns this week for a special guest appearance!


We talk Hatoful Boyfriend , the bird dating simulator that has hearts aflutter. And Destiny‘s dear departed Loot Cave. And Hyrule Warriors, and Smash Bros.. There’s a lot of talk.


Game|Life’s podcast is posted on Fridays, is available on iTunes, can be downloaded directly and is embedded below.



Game|Life Audio Podcast


[dewplayer: http://ift.tt/1rquB8H"]





Radiohead’s Thom Yorke Just Released a New Album on BitTorrent


Continuing the trend of “Surprise!” album releases that his band Radiohead pretty much started seven years ago, Thom Yorke just up and released an album on BitTorrent today. It’s called Tomorrow’s Modern Boxes and it’ll cost you $6.


The eight-track record, which Yorke made with longtime Radiohead producer Nigel Godrich, also heralds the arrival of a new feature for BitTorrent Bundles: paygates. The paygates mean that Bundles, which have been used by artists ranging from Madonna to De La Soul to release new projects, can now be monetized. An artist puts a price on their work, and then fans can pay for it through BitTorrent (sounds weird, right?) using a credit card or PayPal.


“It’s an experiment to see if the mechanics of the system are something that the general public can get its head around,” Yorke and Godrich said in a statement. “If it works well it could be an effective way of handing some control of internet commerce back to people who are creating the work.”


This almost feels like déjà vu. Back in 2007, seemingly unconcerned with piracy or making money, Radiohead released In Rainbows through its website and let fans pay whatever they wanted for it. In the years since, scores of artists have dropped albums out of the blue and/or with alternate payment options on a number of sites/services/Samsung apps. Even Beyoncé air-dropped her last self-titled record without warning—it was on iTunes, not BitTorrent, but it was still a big “bye, Felicia” to the traditional ways massive pop stars release records. (Though, considering the reaction to that “Surprise!” U2 album Apple unceremoniously infused into everyone’s iTunes library, it’s not a tactic without risk.)


There’s no word on what the Tomorrow’s Modern Boxes release means for the new Radiohead record that the band is reportedly working on. (Perhaps the band will just release that through its app?) In the meantime, we hear Kanye West has a new album already in the can, so we’re just going to monitor GitHub until it drops.



Which Technologies Will Dominate in 2022?


crystalball_660

manoftaste.de/Flickr



Predicting the future is hard and risky. But predicting the future in the computer industry is even harder and riskier due to dramatic changes in technology and limitless challenges to innovation. At the beginning of my term as 2014 president of IEEE Computer Society, with help from more than a dozen technology leaders, we set out to survey 23 potential technologies that could change the landscape of computer science and industry by the year 2022.


With the IEEE CS 2022 Report, we created a comprehensive document that outlines future disruptive technologies, helps scientists and researchers understand the impact of technologies in the future, and provides the general public with an idea of how technology is evolving, along with its implications for society.


At the foundation of the report is our understanding that by 2022, we will be well into a phase where intelligence becomes seamless and ubiquitous to those who can afford and use state-of-the-art information technology. At the heart of the “seamless intelligence” revolution is seamless networking, where the transition from one network device to another is transparent and uninterrupted. To achieve seamlessness and realize logical end-to-end connectivity, we’ll need communications to run independently on top of any form of physical networking, regardless of device or location.


Through virtualized end-to-end connectivity, total integration of all the ecosystem devices that cater to our specific needs can be achieved. This new world will require sophisticated intelligent coordination software; voice, image, and motion recognition will transform human-computer interfaces into a seamless interaction between the user and all the computing devices in that person’s life.


The report represents insights from a strong community of technology leaders from around the world. Hasan Alkhatib of SSN Services LLC; Paolo Faraboschi of HP Labs, Spain; Eitan Frachtenberg of Facebook; Hironori Kasahara of Waseda University; Danny Lange of Microsoft; Phil Laplante of Pennsylvania State University; Arif Merchant of Google; Karsten Schwan of Georgia Tech; and myself conceived the report and wrote many sections. Mohammed AlQuraishi of Harvard Medical School; Angela Burgess of IEEE Computer Society; David Forsyth of Cornell University; Hiroyasu Iwata of Waseda University; Rick McGeer of Communications and Design Group, SAP America; and John Walz, formerly of Lucent/AT&T, all contributed some of the individual sections.


In the future that we envision, multicore will allow us to recharge our smartphones just once a month. The Internet of Things will let us dress in clothes that monitor all our activities. Nanotechnology will enable lives to be saved by digestible cameras and machines made from particles 50,000 times as small as a human hair. And amid the exponential growth of large data repositories will be increasing concerns about balancing convenience and privacy.


The potential for quantum computing is staggering since it’s constrained only by the laws of physics. Universal memory replacements for DRAM will cause a tectonic shift in architectures and software. 3D printing will create a revolution in fabrication, with many opportunities to produce designs that would have been prohibitively expensive.


We predict that machine learning will play an increasingly important role in our lives, whether by ranking search results, recommending products, or building better models of the environment. And medical robotics will lead to many lifesaving innovations, from autonomous delivery of hospital supplies to telemedicine and advanced prostheses.


With energy consumption increasing along with the world’s population, electric cars, LEDs, smart grids, smart cities, dark silicon, new battery technology, and new ways of cooling data centers are some areas where advances in sustainability are expected. Silicon photonics will address bandwidth, latency, and energy challenges, and developments at all levels of the network stack will continue to drive research and the Internet economy. In the area of software-defined networks, OpenFlow and SDN will make networks more secure, transparent, flexible, and functional.


Read the report here and share your thoughts: Which technologies do you think will dominate in 2022?


Dejan Milojicic is President of the IEEE Computer Society, and founding Editor-in-Chief of IEEE ComputingNow.