This Beer Was Brewed With Yeast That’s Been to Space


In the hallowed halls of a crowded bottle shop, it can almost seem as though there are more craft beers on the market than there are stars in the sky. Still, you may want to make an effort to seek out Ground Control, a brew that’s truly—no, literally—stellar.


Ninkasi Brewing Company, based in Eugene, OR, founded the Ninkasi Space Program (NSP) in 2014 in an effort to push the (outer) limits of brewing. The goal? To send yeast to space, recover it, and use it to brew some delicious beer.


This April 13th, Ninkasi will release the fruits of NSP’s labor. Ground Control is an Imperial Stout, brewed with Oregon hazelnuts, star anise, and cocoa nibs, plus Apollo, Bravo, and Comet hops. And, yes, space yeast.


Like any mission to space, the journey to the final frontier was not without its hiccups. Ninkasi’s first attempt, Mission One, launched from Black Rock desert in Nevada in July 2014, but after the payload hit the ground nine miles from its intended landing site, the yeast sat undiscovered for 27 days.


Notoriously fickle, yeast can only survive within a fairly narrow temperature range. As you might have imagined, 27 days in the Nevada desert fell outside those bounds. Mission One’s sacrifice was not in vain, though. NSP regrouped and re-launched in October 2014, this time with the help of UP Aerospace–a Denver-based company dealing in private spaceflight–in Truth or Consequences, New Mexico. The rocket, SpaceLoft-9, soared to 408,035ft (77.3 miles) above Earth with six vials of yeast onboard.


Four minutes of weightlessness in the exosphere later, the yeast coasted back to the ground, where it was recovered by the NSP team and transported back to Oregon, tested, and deemed viable for brewing.


And so, Ground Control was born.


A few minutes in space doesn’t technically change the yeast’s properties. Ground Control is not supercharged by solar radiation, and it won’t turn you into a Romulan*. But there are plenty of brewers who struggle to keep yeast alive here on the ground, so launching six vials into space, bringing them back unharmed and brewing a commercially available beer is quite the feat. And space beer, if nothing else, is quite the conversation starter.


Ground Control will be available in 22 oz limited edition bottles for just under $20 in Alaska, Alberta, Arizona, California, Colorado, Idaho, Nevada, Oregon, Washington, Vancouver, B.C., as well limited availability in New York, Washington, D.C. and at select events. Get it while you can because it’s a limited, one-time release—this batch is just 55 barrels, and when it’s gone, it’s gone. At least, until the next time Ninkasi decides to send a rocketful of yeast into space.


So cheers, fellow terrans, and may you taste the stars when you sample the world’s first space-aged brew.


*Probably.



If Google Glass Was a Joke, Then the Joke Is On You


I don’t feel the following needs any elaboration, but for the sake of making my point I will do so anyway. When a device or software is in it’s beta phase it means that it is near completion. Typically, beta is the latest version before the final version is released. The main reason why it is released is based upon the fact that the endeavors, or rather the efforts, that businesses make to create the next big thing are naturally based upon an hypothesis. Therefore the best way to find out if the hypothesis is anywhere near the reality is to simply test it on real life people in real life situations — a point that was eloquently written about by Josh Bradshaw from WorkTechWork in his piece “The Wearables’ Dirty Laundry.”


Personally, I feel that to actually pre-release a product or software kind of goes against our natural urge, simply because it takes a lot of courage to do so. Whatever you release puts your reputation on the line. If your hypothesis is completely off then what does that tell you(or even worse, others) about your level of insightfulness on the market as a whole. Going against that natural urge to protect what you have with the goal to do better should, in my opinion, be celebrated and embraced.


The above is easily projected onto Google Glass, released February 2013. The fact that they did the price-psychology shuffle on early-adopters by making them pay a $1500 for the device can only be judged as a great marketing strategy. It gave the product the exclusivity it probably needed to get the right attention it sought.


While the tech savvy among us are presented with more and more choices between devices, it is almost as if we are forgetting that we are still living in a time where wearable technology is still in an incubation period. Design limitations are a real problem even for the brightest people working with the most innovative companies. Some could argue that Google, Apple or any other tech company have their back against the wall on this issue.


Maybe it makes more sense to have a look at our level of expectation, so we can realize that we should applaud companies like Google, who stick their neck out, knowing that they will probably be slaughtered for it. I am sure the jewelry designers Ivy Ross and Tony Fadell, who are both in charge of Google’s smart eyewear division, will be extremely happy with all the valuable data they have gathered during the first Google Glass project. The sign of self-reflection expressed by Google X boss or rather Captain of Moonshots, Astro Teller, at SXSW, where he stated that “We allowed and sometimes even encouraged too much attention for the program,” isn’t admitting a failure in anyway. Specially when it’s put in the light of the amount of behavioral and user data they gathered.


Luckily for some Glass enthusiasts, there are reports coming out in the tech media that although the initial project was killed on the 15th of January, that a Google Glass 2 might be on the horizon. Apparently Google has been showing the Glass to “some” of their more important partners. Whether this was before or after they pulled the plug it is hard to say. In conjunction with Google’s press release, where new versions of the smart glasses were spoken about, I think it might take some time before the Google Glass 2 will be released. This is because I don’t see Google using the same strategy again.


Anyhow, I am sure even Apple has learned a thing or two about Google’s trial release and the fact that slowly more news is published that they have set a team on researching the augmented reality space themselves speaks clearly. In my opinion Google’s initial strategy was to innovative in the smartest way possible and it is unfortunate that everyone seems to be waiting in line to crush the company.


Maybe they should be complimented for their marketing strategy. But if you don’t understand that the best way forward for Google was to build the best possible smart glasses while being unafraid of failure then you probably don’t want to. This to me kind of feels like someone making a witted joke but it’s too witted for someone to understand it. If that’s the case, then maybe the joke is on you.


Mano ten Napel is the founder of the wearable startup Novealthy.



Ingenious Gardening Tools From Fiskars, the King of Cutting


Sometime in early 2013, a few of the engineers at Fiskars—maker of the world’s most ubiquitous orange scissors in addition to gardening and pruning gear—noticed a discrepancy. “We always do our testing [for heavy hand tools] based on a machine cutting a branch,” says Dan Cunningham, a senior engineer at the company. Yet, “we humans are not machines. So we thought, well, how far away are we?”


The industrial machines at Fiskars test loppers, shears, and pruners, by applying a fixed, steady amount of pressure on saplings until they snap. The human arm maneuvers differently than a couple pieces of metal. We have joints, bones, and varying levels of strength. Cunningham and the engineers at Fiskars wanted to figure out how to design their tools for the latter, which is how they ended up launching the PowerGear2 line of tools.


Old Tools, New Data


The answer to Cunningham’s question—how different is the human arm from a machine’s—lies in data, all of which is pretty new. Tools like loppers are practically primitive (“In the 1700s you can find pictures of people using them,” Cunningham says, but earlier versions surely existed in some form.) but it wasn’t until recently that the makers of said tools gained nuanced insight into what happens when people use them.


There’s a team at Georgia Tech Institute that studies this specific brand of ergonomics. The Arthritis Foundation has a stamp of approval they issue to products that meet standards decided upon by research conducted by that Georgia Tech team, so that’s where Fiskars took its human-versus-machine problem. All of Fiskars’ products have earned the approval stamp in the past, but Cunningham says with this line they “wanted to go even further, and really tweak it.”


The team at Georgia Tech started taking measurements, by asking over 100 test subjects to squeeze shearing tool handles outfitted with sensors that measure force. Subjects squeeze for five seconds, stop then squeeze again with arms held in a new positions. With all that, the researchers compiled what Cunningham calls “some complicated math and models of people over 50, under 50, male, female. It’s given us a model of how strong a person is as they’re moving.” In essence, the Fiskars team was doing what user-centric designers have been doing for years. This time, they have the benefit of sensor-powered, ultra-precise measurements.


Armed with those models, the Fiskars team reengineered the gear at the crux of all the heavy hand tools. “Typically a gear is two circles that spin around,” Cunningham says. “With circular gears, that’s saying the mechanical advantage is constant.” But what the Georgia Tech models showed—and what the Fiskars engineered knew through practice—is that when a person cuts a branch it’s easy at first, then much more difficult, and then easier again right before it snaps.


To deliver a mechanical boost in the middle, the engineers created a non-circular gear that adjusts the ratio of force applied during a snip. Cunningham compares it to the change that clicks in when you change bike gears, only it happens automatically here. The subtle design decision “allows us to tune the power that the lopper is providing,” Cunningham says. “That tuned curve feels very smooth all the way through.”



What We Know About Nintendo’s New NX Gaming Platform


Nintendo’s got a new game platform brewing. Here’s what we know so far.


Everyone’s abuzz with the news that Nintendo will make smartphone games, but in the midst of that announcement this week it dropped another bombshell: It’s close to announcing a new dedicated gaming platform, codenamed NX, which it will unveil in 2016.


NX, said Nintendo president Satoru Iwata when he announced it, should be taken as “proof that Nintendo maintains strong enthusiasm for the dedicated game system business.”


“I wanted to communicate that Nintendo will be progressing with videogame-dedicated devices with a passion,” Iwata said during a Q&A session following the presentation. “We wanted to make it clear that Nintendo will continue with that as our core business.”


Since then, Nintendo refuses to say even a little bit more about NX, other than the fact that it is built around “a brand-new concept.” From the company that brought us the Virtual Boy, this tells us absolutely nothing. So of course, in the absence of information, there’s been tons of speculation as to what it might be.


We actually do have more information, though, that can guide us in the right direction.


Nintendo’s handheld and home console development teams had always been separate, and created totally different types of game machine. The fact that the home and portable machines were such different pieces of technology had begun to prove very frustrating to Nintendo. Iwata said in a presentation to investors in March 2014 that while Nintendo wanted to port Wii games to the Nintendo 3DS, or bring Nintendo 3DS titles to the Wii U, it found that because the architectures were so different, it required “a huge amount of effort.”


But in 2013, Iwata unified the hardware divisions into a single team, saying in that 2014 presentation that “because of vast technological advances, it became possible to achieve a fair degree of architectural integration.” This meant, he said, that porting games across platforms would be much easier, and help solve Nintendo’s current problem of “game shortages.”


Then, he began to talk about Nintendo’s “next system.”


“It will become important for us to accurately take advantage of what we have done with the Wii U architecture,” Iwata said. “It of course does not mean that we are going to use exactly the same architecture as Wii U, but we are going to create a system that can absorb the Wii U architecture adequately. When this happens, home consoles and handheld devices will no longer be completely different, and they will become like brothers in a family of systems.”


Let’s unpack what Iwata was saying here. He’s specifically talking about the merging of home and portable systems, and creating something that can “absorb the Wii U architecture.” So he is specifically talking about a handheld device that shares a common development platform with Wii U. This doesn’t mean that you would put a Wii U disc into your handheld, or even that the downloadable versions of Wii U games would Just Work on it, but that it would be simple enough to port Wii U software to this handheld.


Note that he isn’t saying that the Nintendo 3DS architecture would also need to be absorbed into this new portable. He’s talking about moving forward with Wii U specifically, not 3DS. So this sounds very much like Nintendo would be moving away from 3DS and creating a handheld device that, if anything, would use content from Wii U, not 3DS.


In case anyone in the audience was thinking that what Iwata was discussing was the merging of home consoles and handhelds into one single successor device, he was quick to put the kibosh on that. “I am not sure if the form factor (the size and configuration of the hardware) will be integrated,” he said. “In contrast, the number of form factors might increase.”


“Currently, we can only provide two form factors because if we had three or four different architectures, we would face serious shortages of software on every platform,” he said. But if Nintendo had one unified platform like Apple’s iOS, Iwata said, it could actually create more than just two different game machines each cycle. “To cite a specific case, Apple is able to release smart devices with various form factors one after another because there is one way of programming adopted by all platforms.”


“Another example is Android. Though there are various models, Android does not face software shortages because there is one common way of programming on the Android platform that works with various models. The point is, Nintendo platforms should be like those two examples.”


In conclusion, he did not rule out the possibility of a future in which Nintendo does only make a single form factor that’s used for multiple purposes: “Whether we will ultimately need just one device will be determined by what consumers demand in the future, and that is not something we know at the moment.”


So, with all of this in mind, what can we say about NX?


It can be used as a portable game device—at least. This is clear as day. Whether you can also hook it up to a TV or not, it must be a handheld. said, it’s possible that NX could also output to your television. I saw gaming video producer Ryan O’Donnell encapsulate this perfectly following the announcement, noting that Wii U was “backwards”: The guts of the machine should be in a handheld device, and the dumb terminal part should hook up to the TV.


Wii U is part of Nintendo’s future, but 3DS may not be. 3DS is the dog that didn’t bark in this scenario. I pointed this out when I discussed Kirby and the Rainbow Curse for Wii U, but the Nintendo 3DS is actually not a very good touchscreen gaming device. Having a 3-D top screen and a 2-D touch screen doesn’t actually work, since it relegates the touchscreen to only secondary use scenarios, like extra virtual buttons in Legend of Zelda.


Nintendo may need to rip off the Band-Aid at some point and develop a portable machine that is not backward compatible with 3DS. NX could be it, and its backward compatibility (after a fashion) may only extend to Wii U. I don’t know where this leaves the future of glasses-free 3-D displays. Maybe NX has one screen that can swap between touch-sensitive and 3-D display modes. Maybe 2-D is the future.


NX is probably a suite of devices, not a single one. What we’ll probably see in 2016 when Nintendo takes the wraps off NX is the tip of the spear. Nintendo will need something that’s primarily portable to take the baton from 3DS. But even if the device we see doesn’t also work in the home, Nintendo will likely unveil other form factors that play similar (or identical) games but have different home-portable configurations. Maybe the hybrid device is real, but it’s not the first thing in stores. Maybe there’s a device that only works with the TV, but is significantly cheaper since it has no screen.


As for the rest, all we can do is speculate until 2016.



Google Builds a New Tablet for the Fight Against Ebola

publicpreview Credit: Médecins Sans Frontières.



Jay Achar was treating Ebola patients at a makeshift hospital in Sierra Leone, and he needed more time.


This was in September, near the height of the West African Ebola epidemic. Achar was part of a team that traveled to Sierra Leone under the aegis of a European organization called Médecins Sans Frontières, or Doctors Without Borders. In a city called Magburaka, MSF had erected a treatment center that kept patients carefully quarantined, and inside the facility’s high-risk zone, doctors like Archar wore the usual polythene “moon suits,” gloves, face masks, and goggles to protect themselves from infection.


With temperatures rising to about 90 degrees Fahrenheit, Achar could stay inside for only about an hour at a time. “The suit doesn’t let your skin breathe. It can’t,” he says. “You get very, very hot.” And even while inside, so much of his time was spent not treating the patients, but merely recording their medical information—a tedious but necessary part of containing an epidemic that has now claimed an estimated 10,000 lives. Due to the risk of contamination, he would take notes on paper, walk the paper to the edge of the enclosure, shout the information to someone on the other side of a fence, and later destroy the paper. “The paper can’t come out of the high-risk zone,” he says.


Looking for a better way, he phoned Ivan Gayton, a colleague at the MSF home office in London. Gayton calls himself a logistician. He helps the organization get stuff done. In 2010, he tracked down someone at Google who could help him use its Google Earth service to map the locations of patients during a cholera epidemic in Haiti. As part of its charitable arm, Google.org, the tech giant runs a “crisis response team” that does stuff like this. So, after talking to Achar, Gayton phoned Google again, and the company responded with a new piece of tech: a computer tablet that could replace those paper notes and all that shouting over the fence.


The Tablet You Dunk in Chlorine


Over the next few months, drawing on employees from across the company, Google helped build a specialized Android tablet where Achar and other doctors could record medical info from inside the high-risk zone and then send it wirelessly to servers on the outside. Here in everyday America, a wireless tablet may seem like basic technology. But in the middle of an Ebola epidemic in West Africa, which offers limited internet and other tech infrastructure, it’s not.


Ivan Gayton. Ivan Gayton. Credit: Médecins Sans Frontières.

The tablet is encased in polycarbonate, so that it can be dipped in chlorine and removed from the facility, and the server runs on battery power. “There was a real need for this,” says Dr. Eric D. Perakslis, part of the department of biomedical informatics at the Harvard Medical School, who has closely followed the project. “It’s very impressive, and it’s unique.”


The system is now used by Achar and other doctors in West Africa, where patients are still being treated. During the testing phase, the server ran off a motorcycle battery, but now it includes its own lithium ion batteries, much like those in your cell phone, which can charge via a portable generator. Then, inside the high-risk zone, Archar can not only wirelessly send data over the fence, but also readily access information he didn’t have before, including a patient’s latest blood test results. Plus, after dipping the thing in chlorine for ten minutes, he can take it outside the zone and continue working with it after removing his moon suit.


Yes, the Ebola epidemic appears to be wane. But the system provides a blueprint for future. After catching wind of the project, Perakslis says, he’s working to help MSF “open source” the technology, freely sharing the software code and hardware designs with the world at large. The hope is that system could also be used to battle others epidemics, including cholera outbreaks, and perhaps help with medical research, including clinical trials for drug-resistant tuberculosis. “You can think of other highly toxic environments, even laboratory environments, where this could really be helpful,” Perakslis says.


Fighting Disease Like a Tech Company


But it could also provide a path to all sorts of other new technologies for fighting disease and illness in developing countries. If tech is open source, you see, you can not only use it for free, but modify it. This is actually what MSF and Google themselves did in creating their system for the Ebola wards. In fashioning the software that runs on the tablet and server, they built atop an existing open source medical records tool called OpenMRS. One technology is just a starting point for another.


What’s more, says Ivan Gayton, the project offers a lesson in how organizations like MSF should operate. In the past, they operated according to carefully organized hierarchies of employees. And they were forced to use what came down from the big software and hardware sellers. But the tablet project was an almost ad-hoc collaboration. Achar phoned Gayton. Gayton phoned Google. Soon, Google sent about a dozen employees to London, including Google Drive project manager Ganesh Shakar, who was living in Australia. Later, Gayton says, MSF roped in several other volunteer techies from outside the organization, including a 19-year-old gaming entrepreneur.


Finally, various parts of the team, spanning multiple organizations, flew down to Sierra Leone to test and deploy the system in the real world. Organizations like MSF don’t typically work in this way, Gayton explains. And they should.


“We’ve learned new ways of doing things,” he says. “In the past, we used the Roman-legion, hierarchical, triangle structure. But Google and the tech volunteers we work with organize in different ways—ways more like what you see with open source projects like Linux, with more or less one manager and then a bunch of equal peers. That can have profound implications for the humanitarian field.”



So, Arkansas Is Leading the Learn to Code Movement

Arkansas Gov. Asa Hutchinson speaks to legislators in Little Rock, Ark., Jan. 22, 2015. Arkansas Gov. Asa Hutchinson speaks to legislators in Little Rock, Ark., Jan. 22, 2015. Danny Johnston/AP



Arkansas may be one of the last states that comes to mind when you think of major hubs of tech talent. And yet, last month, it became the first to pass a truly comprehensive law requiring all public and charter high schools to offer computer science courses to students, beating better known tech centers like California and New York to the punch.


If for one reason or another you’ve been following local Arkansas politics, this should come as no surprise. During his run for governor last November, Governor Asa Hutchinson made computer science education for all one of his core campaign promises. “It’s probably the first time in the history of politics that the word ‘coding’ was used in a political commercial,” Hutchinson tells WIRED.


It’s not because Hutchinson, former head of the Drug Enforcement Administration, has a personal passion for coding (he confesses he only recently learned what “Javascript” is), but because he believes fostering a generation of computer science-savvy graduates will give an unprecedented boost to the Arkansas economy in years to come.


“Whether you’re looking at manufacturing and the use of robotics or the knowledge industries, they need computer programmers,” he says. “If we can’t produce those workers, we’re not going to be able to attract and keep the industry we want.”


The Call for Coding


That computer science ought to be a fundamental part of every child’s education was once a refrain sung only by the Silicon Valley set. Now, however, it’s being echoed by government officials from both sides of the aisle, in every corner of the country, and even at a federal level. Just last week, President Obama announced the launch of the TechHire initiative, a new program that aims to connect more people with coding classes and more employers with this new cohort of tech workers. As the president noted in his speech, two-thirds of the country’s tech jobs exist in non-tech industries, meaning the need for tech talent extends to places that aren’t necessarily nerve centers of tech activity, like, well, Arkansas.


“People don’t realize in every single state and every single industry there’s a shortage of computer engineers and software engineers,” says Hadi Partovi, co-founder and CEO of Code.org, a non-profit organization that advocates for computer science education in schools and builds tools to help students learn to code.


Learning to use Facebook is far less educational than learning to make the next Facebook. Hadi Partovi


According to Partovi, other states have taken half-steps toward similar legislation. South Carolina, for instance, lists “computer science” as a high school graduation requirement, but that credit can be filled by learning basic skills like keyboarding. Other states require tech education courses, but Partovi says, that can mean something as simple as learning to use social media. “Calling it ‘computer science’ is confused,” he says. “Learning to use Facebook is far less educational than learning to make the next Facebook.”


Other states, like Washington, are working to expand computer science courses or to ensure these courses count toward graduation instead of as an elective, but that doesn’t guarantee all schools will actually teach it. And last summer, Texas quietly mandated computer science education in schools. But so far, Partovi says, the rule has gone unenforced and unfunded.


The Need for Teachers Who Code


All of which makes what Arkansas just did particularly noteworthy. The state didn’t just pass a law. It also set aside $5 million to get this new program off the ground in Arkansas schools this fall. That money will not only fund teacher training, but it will also be used to reward schools that have high performance and enrollment rates in the new courses, which are not mandatory for students. “It’s a way to put a larger investment into it and make the whole program stronger and more long lasting,” Hutchinson says. “It’s a small investment with the opportunity for a huge return.”


Still, he admits not everyone was thrilled with this new initiative, least of all the educators themselves. Currently, he says only about 20 teachers in the entire state are “properly prepared” to teach these new courses, which makes teacher training a monstrous undertaking. “There’s a lack of confidence and comfort,” he says. “That comfort level needs to change.”


To ease the transition, the state is offering schools free access to an online education portal called Virtual Arkansas, which can supplement training for both teachers and students.


“These days you can have lectures delivered via video and problem sets that grade themselves,” says Partovi, who is working with the state to bring Code.org’s tools to schools as well. “All of this reduces how much effort the teacher needs to put in and reduces the total cost of training the teacher to do that work.”


Computer Science Everywhere


Which begs the question: why do students need to learn computer science in schools, when the internet can teach them everything they need to know? For starters, Partovi says, students who take coding courses in school have a much higher completion rate than those who learn on their own time.


But there’s more to it than that, he says. When computer science is offered during the school day, it means every kid gets a chance to learn, regardless of whether they have a computer at home or a role model encouraging them to pursue a career in tech. Bringing coding to schools can equalize access to and interest in coding, an important step in bringing some much-needed diversity to the tech field. Partovi says this effect is already showing up on Code.org, where 43 percent of its 5 million students are girls, and 37 percent of students are black and Hispanic.


“It’s a really great sign for what’s going to happen for tech diversity in about 10 years,” Partovi says.


But even if the diversity and employment arguments don’t move you, Partovi says there’s a much more basic reason for more states to follow Arkansas’ lead. “No matter what you want to major in, computer science is now impacting the world at a foundational level,” he says. “You learned about gravity and the digestive system, not because you became a physicist or biologist. It’s just learning about how the world works, and for today’s kids, learning how technology works is equally foundational.”



This Week in TV: McConaughey Shills for a Local Video Store


It was a great week in late night TV. Jimmy Kimmel took his traveling circus back to Austin for South by Southwest and tons of great people came to visit. Seth Meyers really stepped up with some delightful interviews. Jimmy Fallon continued to be Hollywood’s favorite friendly neighbor, serving up some Catchphrase with his buddy Wiz Khalifa and improv comedy with Will Ferrell. And the real fake news squad really threw down the gauntlet, as Jon Stewart went into full attack mode on sexual discrimination and John Oliver devoted 20 minutes to ripping apart the NCAA for being a huge joke—and just in time for March Madness! The after-dark set really put in the time this week, so let’s honor them reliving the laughs with this week’s best of TV.


Jimmy Kimmel Live!—Jimmy Kimmel and Matthew McConaughey Make a Local TV Commercial for Vulcan Video (Above)


This gives McConaughey’s Lincoln adds a run for their money in the crazy department, but the one with the Longhorn is still maximum clowntown, even in the face of these promos for Vulcan Video.


Late Night with Seth Meyers—Senator Ted Cruz On His ‘The World Is On Fire’ Comments and Global Warming


Ted Cruz says it’s time to listen to the science, guys.


The Tonight Show Starring Jimmy Fallon—Catchphrase With Jim Parsons, Miles Teller, and Wiz Khalifa


This got so stressful we had to pause the video after the first round. Catchphrase is the worst spectator sport!


Jimmy Kimmel Live!—Kevin Hart on Roasting Justin Bieber


Man oh man. Justin Bieber really stepped in it by pleading with Comedy Central to roast him. Slate compiled a list of some of the hardest hitting insults from the event, and even Martha Stewart took shots at the newly 21-year-old. This could be a huge night for the network. When was the last time Comedy Central had a roast generating this much buzz? But if you’re sweating the Biebs, hopefully it’s worth every last shred of pride he has. If you want to hear Hart talk about working out with the Texas Longhorns football team until he threw up, you can watch that video here. We tried to fight it, but we’re definitely Kevin Hart converts.


The Daily Show with Jon Stewart—Meth Labs of Democracy: Don’t Mess With Sexes


Oklahomaphobia! Hahahahaha—it’s totally funny because it’s awful and sad! For the conclusion of this segment, and to see WIRED house favorite Jessica Williams explain what a “Magic Cone” is, follow this link and check it out.


Last Week Tonight with John Oliver—The NCAA


John Oliver always brings it, but March Sadness 2015 is genius even for him.


Late Night with Seth Meyers—Keri Russell Was the Coolest Member of the Mickey Mouse Club


Who would have guessed that when Keri Russell stole our hearts back in 1998 with Felicity she would eventually resurge into cultural significance with straight hair! Russell seems totally legit. She’s incredible on The Americans, and looks like she’s having the best time. And there’s something perfectly dorky about wearing the t-shirt of the show you’re on and being super proud about it. If you want to hear about what Russell names each of her wigs on The Americans, watch the rest of her very charming interview here.


Jimmy Kimmel Live!—Barack Obama on Tweeting and Smartphones


President Barack Obama doesn’t need to sit in a taller chair to be so much cooler than anyone he’s with. But Sasha and Malia probably still think he’s the worst, because that’s their adolescent right. Maybe Jon Stewart will wait long enough to retire for B-Rock to slide into his hosting chair. President Obama also spoke on the implications of what transpired in Ferguson, both last year and just a few days ago, and you can listen to those remarks here.


Conan—Zachary Quinto Remembers Leonard Nimoy


Aw, it’s Spock on Spock! (Yes, we know there is only one true Spock, but it’s still a lovely bit of tribute.)


The Tonight Show Starring Jimmy Fallon—Will Ferrell Is Little Debbie


If Will Ferrell had the entire hour on The Tonight Show you know these two would have stretched this bit out for the duration of the show. Get Hard is so far receiving pretty bad reviews, but at least we’re getting this surreal performance art ahead of time.


Bonus Track: Late Night with Seth Meyers—Seth Gets Drunk on St. Patrick’s Day


Seth should drunk host way more often.