These Brilliant Hacks of GTA and Minecraft Are Pure Art




You step out of your shelter and look down at your feet. Instead of grass, you see the familiar gold-and-green logomark of petroleum behemoth BP. On the horizon, verdant hills are dotted with Shell Oil Company’s avatar. The structures around you are built on brands in the most literal sense: Bricks emblazoned with Ikea, 3M, and Enron. Overhead, Walmart’s joyless sunburst stretches across a pale blue sky.


This is Minecraft re-imagined by Kent Sheely, a new-media artist living in New York. Sheely specializes in videogame subversions like these, adding to, subtracting from, and remixing familiar interactive titles to help us consider them in new ways.


Sheely discovered videogames at a young age and realized he could bend them to his will shortly thereafter. He was 6 when he started learning the programming language Basic, and he grew up with one foot on each side of the medium—avidly playing games and making them. It wasn’t until college that he encountered people using videogames for art: “You know, really re-interpreting the existing work to communicate something about the medium and about its culture,” he says. It spurred him to explore games as a means of expression.


A sampling of one of Sheely's "Ready for Action" clips, in which heroes like Max Payne take a break from their normal mayhem to wait for public transit.

A sampling of one of Sheely’s “Ready for Action” clips, in which heroes like Max Payne take a break from their normal mayhem to wait for public transit. GIF: Wired Design/Source



One of Sheely’s most successful early works was called Grand Theft Photo, which he completed in 2007. He calls it his “first real breakthrough piece.” It took the form of a dummy DSLR camera, outfitted with a small screen on the back. Through it, gallery visitors could explore a version of Grand Theft Auto: San Andreas Sheely had modified himself. Locked into an in-game camera mode, the only thing left for players to do was walk around and take pictures.


Today, in-game photography is a well-explored gaming off-shoot. The latest installment in the Grand Theft Auto franchise actually encourages players to take selfies. But in 2007, when Sheely and a few other artists were just starting to explore the idea of treating the game world as a photographic subject, it was a more radical notion. “I liked the idea of reinterpreting the goals given to the player,” Sheely says, especially in the context of the notoriously violent GTA series.


Of course, creating a virtual world amenable to that artistic vision necessitated a fairly thorough rewrite of the game’s code. “I had to edit the character behavior files so they wouldn’t attack the player and edit the firing mechanics so you were always looking through the camera lens,” he says. “I also had to make the player invulnerable to harm, just in case people using the mod accidentally wandered onto the highway when they were trying to take a photo of the moon.”


Sheely’s work isn’t strictly interactive. For Skybox, another early piece, he installed a large virtual skylight in the ceiling of a room inside an art gallery. The “sky” visitors saw on the other side was one of several Sheely had carved out of video game scenery. It changed throughout the day to mimic whatever was happening outside the venue. In Ready For Action, a series of short video clips Sheely started making in 2012, we see characters from a variety of action games taking a break from their usual mayhem to wait for buses and subways. It’s something totally mundane in our world that seems instantly out of place in the context of a violent virtual environment.


Sheely’s process varies. Sometimes, he’ll be messing around with a game and something will jump out at him. That’s how the Minecraft mod came about. In other cases, Sheely will have a statement in mind and look for ways to communicate it. One brilliant example is Dust2Dust, a mod of a standard team shooter that erases all trace of the players themselves, leaving squadrons of disembodied guns bopping around dusty recreations of Middle East towns. It’s a striking visual, but it’s intended to make a point: In videogames, as in the media, war is often cast in the simplistic terms of good and bad, us and them. Take the combatants away and figuring out your allegiances becomes much more difficult.


I couldn’t help but wonder: Has the career of Kent Sheely, videogame artist, ruined games for Kent Sheely, videogame player? “Yeah, it can be tough to switch that off,” he says of his artistic eye. “I do have moments where I get really absorbed in something and just treat it like a game. But when I play certain games, like anything that lets you just roam around, my mind starts to wander and I start picking up on little things that trigger the instinct.”



Whats Makes Mederma Scar Gel Work?



Lupine Hammack


The headliner in this gel, which claims to “reduce the appearance” of scars, is allantoin, a nitrogen-rich waste molecule excreted in mammalian urine. It softens keratin, the fibrous protein that makes your birthday suit tough and waterproof. That smooths the skin and encourages dead skin cells to slough off.


Researchers think allantoin's main role is to increase the penetration of Allium cepa, aka onion. While not listed as an active ingredient, onion is a longtime additive of choice for scar treatments. You recognize onion by its smelly sulfur-containing molecules, but it's the flavonoids quercetin and kaempferol that might improve your scar—possibly by regulating fibroblasts, the cells that help build scaffolding for new tissue.


Onion extract already includes pantothenic acid, or vitamin B5, but Mederma adds panthenol, its functionally identical alcohol, for extra oomph. The namesake of Pantene hair products, panthenol's three-OH groups form hydrogen bonds with water, pulling moisture into skin (or hair). That makes scar tissue more elastic—an essential element of healing—and promotes fibroblast growth, helping new tissue form.


Another water trapper. The acid version of this salt, hyaluronic acid, shows up in the fluid between skin cells, the eye's gooey vitreous humor, and the lubrication in joints. Your skin's natural levels of the stuff drop over time, which may explain why toddlers' skin can rebound from a scrape so much more quickly than a 55-year-old's.


Yes, yet another moisture-locking ingredient. Turns out hydration may be more important than an onion bath: As a wound heals, the skin can lose water, sending good fibroblasts into overdrive and creating a raised scar. In addition to drawing water into the skin, lecithin works to prevent water evaporation by forming a fatty barrier over the skin's surface.


Keeping tubes of gel meant for sensitive skin free of bugs and mold is important. That's where these two preservatives come in. Methylparaben gets a bad rap for overblown cancer risks, but it's true that medium-wave UV light converts it into radicals and ketenes, highly reactive molecules that could damage the outermost layer of skin. If you're using Mederma, make like a vampire and avoid the sun.



Amazon Takes Shopping Offline With a New Mobile Credit Card Reader


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Amazon



Amazon is launching a new piece of hardware today, but it’s not for reading or watching or even buying things from Amazon. Instead, it’s for buying stuff in the one place Amazon doesn’t sell: Offline.


Amazon’s new credit card reader plugs into the headphone jack of mobile phones and tablets, just like those made by Square, PayPal, and a range of other companies. The reader works in tandem with a mobile app that, along with handling the basic transaction, gives merchants access to data on sales trends, peak sales times, and more. Amazon is branding the reader and app together as Amazon Local Register.


Considering such devices have been available for the past half-decade, you could dismiss Amazon as a very late mover. But since no other company is like Amazon, you have to ask what competitive advantages it brings, even if the product itself is far from original.


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Amazon



The first sign is Amazon’s low introductory rate for users who sign up for Local Register before October 31. Amazon will charge a flat rate of 1.75 percent per swipe until January 1, 2016—low by the convoluted standards of the traditional credit card industry, and even by the flat rate pioneers at Square, which charges 2.75 percent. Acting as the middle man in credit card transactions already is a low-margin business, and Amazon appears to be ensuring its margins are even lower. Making money on mobile payments essentially means chasing as many swipes as possible.


But if any company has shown an appetite for growth over profits, it’s Amazon. Amazon’s low prices and willingness to spend big on its ultra-convenient shipping options has ensured massive growth in Amazon sales over the past several years at the expense of profitability. The approach to its card reader appears to be similar—make the fees so low that merchants have a hard time saying no.


Another Amazon advantage is simple brand recognition. As a company starting from scratch, Square has had to work hard to make itself known. Even a company like PayPal has to work hard to make users aware that, along with its online payment option, it has a card reader, too. Amazon, meanwhile, has the option of putting its card reader at the top of its homepage. The card reader just becomes something else you buy on Amazon (the reader will cost $10, but Amazon is waiving the first $10 in swiping fees to make the reader effectively free).


That brand awareness could also help on the consumer end. Hundreds of millions of people have already entrusted Amazon with their credit card information when they shop on the site. Swiping their cards through a reader emblazoned with the Amazon logo might make the relatively unusual experience of paying via smartphone feel a little more familiar, even though you’re not paying or buying anything from Amazon at all.


Lastly, Amazon has a long history of working with third-party merchants, albeit online. Some 40 percent of the merchandise moved on the Amazon site is sold not by Amazon but other vendors who use the site to sell and take orders and payments, and many of whom stock their inventory in Amazon warehouses to be shipped by Amazon. A mobile card reader and app give Amazon a way to act as a backend service provider to offline sellers as well, though in a more modest way.


That said, Amazon may not be targeting the kinds of merchants that likely already have their own card-reading abilities, the storefronts that so often compete with Amazon by selling similar merchandise. The testimonials from users in Amazon’s press release include a hair and makeup artist, an event venue owner, and a massage therapist—none of whom would directly compete with Amazon for sales. For them, the card reader is a way for Amazon to provide a service for sellers whose businesses only make sense offline.